Orc commander

Thijs de vries portraitshot
zbrush render
Thijs de vries orc fullsizepreview
zbrush render
Thijs de vries orc side
zbrush render
Thijs de vries orc desertshotmulti
Marmoset shots
Thijs de vries orc duo
Maya viewport capture
Thijs de vries t pose
Thijs de vries orc faceupdate
Redid the face a bit. Wanted this guy to be more menacing, less disney-esque.
Thijs de vries crosshatching
Realtime crosshatch shader, written in hlsl, screencap from maya viewport.
Thijs de vries orccommander overview
Original artwork and first Zbrush version, late 2013
Thijs de vries orc face rig01 test
Early tests building a joint-based face rig (no blendshapes used)

Orc commander.
Updated with some zbrush renders.

This guy is basicly my lab rat. He's been an anatomy study, zbrush workflow test subject, rigging demo case and shader subject. If I get to 3d printing, he might be first up again too, it would only be fair. There is a lot I would like to change with this guy (and occasionally I do, like a face redo, new outfit, new weapon), but sometimes you just have to let go and move on... Still, I find he worked our rather nicely.