Edit: know how when you did all your renders and sit back to enjoy a task complete, and then you see these things you really need to fix? So the forehead was a bit too pronunciated, and I also had a layer with skin detail turned off in all renders... so the 'final' one has this fixed.
Still struggling with the hair. Dunno... The curly style seems more gipsy to me, but I just like the sleek hair; it complements her sharp features better.
As with mr. Wong, this too started with a simple doodle somewhere in a sketchbook. I prefer working from these raw doodles, instead of first working something sort of production concept out in 2d. Something always gets lost from raw doodle to polished concept, and even more things change from 2d to 3d, so I like my to keep the original doodles around when trying to sort of grab their spirit in 3d.