Summary

3d character artist/ tech artist.

Skills

  • 3D Modeling
  • Sculpting
  • Rigging
  • Mel Scripting
  • Shaders
  • Pipeline Development
  • Drawing
  • Software Proficiency

    Maya
    Maya
    ZBrush
    ZBrush
    Marvelous Designer
    Marvelous Designer
    Photoshop
    Photoshop
    Unity
    Unity
    After Effects
    After Effects
    Substance Painter
    Substance Painter
    xNormal
    xNormal
    Substance Designer
    Substance Designer

    Productions

    Experience

    Senior artist/Supervising character artist

    Vanguard Games
    January 2008 - March 2015 7 years 2 months | Amsterdam, Netherlands